For Substance Painter

TexGenesis

Texture, reimagined.

Describe a material. AI generates production-ready PBR textures directly inside Substance Painter — respecting your UV layout.

8+
PBR channels supported
~5s
per texture generation
$0.07
average cost per texture
1-click
material presets
Features
The texturing tool you actually want
A production pipeline, not a toy. Lives inside your workflow.

Multi-channel output

Base Color, Roughness, Metallic, Normal, Height, Emissive, AO. Pick which maps — each gets an optimized AI prompt.

UV-aware generation

Feed baked maps as reference. AI paints only inside UV islands — black stays untouched. Your layout, preserved.

Non-destructive layers

Every generation creates a new Fill Layer on the correct channel. Compare, toggle, stack, delete.

Material presets

Rusted Iron. Worn Leather. Polished Marble. Sci-Fi Hull. One click, then refine with your words.

Reference-driven

Browse a photo. AI matches its style, palette, and surface quality — projected onto your UV space.

Native Painter plugin

No browser tabs. No web apps. A dockable panel. Enable when needed, disable when done.

Quality grows with AI

The quality of generated textures is directly tied to AI image generation models. As AI improves — and it's improving fast — your textures get better too. What you see today is just the beginning.

Generated textures
What TexGenesis creates
Real outputs from real prompts. Each generated in seconds.
Process
Four steps. That's the workflow.
01

Prepare base texture

Bake mesh maps — AO, Position, Curvature. Load as UV reference so AI understands your geometry.

02

Write your prompt

"Weathered bronze with green patina" — or pick a preset. Add a reference photo if you have one.

03

Generate

Plugin sends prompt, UV map, and settings to AI. Production-quality PBR maps return in seconds.

04

Review and refine

Textures appear as Fill Layers. Toggle, adjust opacity, generate variants, paint on top manually.

Pricing
One plan. Honest pricing.
Full access to everything. You bring your own Gemini API key.
Monthly
$25
per month
 
  • All texture channels
  • Material presets
  • Reference image input
  • UV-aware generation
  • Updates while subscribed
  • Cancel anytime
Yearly
$199
per year
Save 34% vs monthly
  • All texture channels
  • Material presets
  • Reference image input
  • UV-aware generation
  • 12 months of updates
  • Priority support
Lifetime
$499
one-time payment
Pay once, own forever
  • All texture channels
  • Material presets
  • Reference image input
  • UV-aware generation
  • All future updates forever
  • Priority support
All plans include the full plugin with every feature. AI generation costs are separate — approximately $0.07 per texture at 1024px — paid directly to Google through your own API key. We charge for the plugin only. We do not charge for AI usage.
FAQ
Common questions
Do I need my own API key? +
Yes. TexGenesis uses Google's Gemini API. You need a Google AI Studio account and an API key — takes 2 minutes. Generation costs are paid directly to Google at their published rates.
Which Substance Painter versions? +
2024 (10.0) and later, including 2025 and 2026. Steam and Creative Cloud both supported.
What maps can it generate? +
Base Color, Roughness, Metallic, Normal, Height, Emissive, AO, Opacity. You choose which channels — each uses an optimized prompt.
Does it follow my UV layout? +
Yes. Provide baked maps as reference. AI paints only within UV islands, leaving empty space untouched.
Refund policy? +
7-day money-back guarantee, no questions asked.
Plugin or AI subscription? +
Plugin only. AI costs are separate, paid to Google through your own key. Zero markup from us.
Will quality improve over time? +
Yes. Quality depends on AI image generation models. As AI improves — and it's improving fast — your textures get better too. What you see today is just the starting point.

Ready to texture faster?

Join 3D artists using AI to accelerate texturing inside Substance Painter.